ABOUT ME

I am a Houdini procedural artist and 3D teacher with a background of engineering, movie making and gamedev. This provided me with strong analitical mindset and passion for 3D art, key factor for succeeding on procedural switching.

Experience

HOUDINI PROCEDURAL ARTIST
December 2018- Present
elite3D

3D ARTIST
May 2016- December 2018
elite3D

3D TEACHER
September 2017 – Present
Florida Universitaria

3D TEACHER
September 2015- June 2018
Barreira Design School

3D ARTIST
September 2014- November 2015
Blue Dream Studios Spain

FREELANCE 3D ARTIST
September 2013- August 2014

ANIMATION STUDENT
September 2012- September 2013
Award winning ““OA” short film

INDUSTRIAL ENGINEER
2006 – 2012

 

I have a highly technical mind and love creating beautiful art through proceduralism; as this is key to achieve next-gen visuals and new entertainment experiences. Wheter I am creating a highly  detailed asset or designing a tool to help others creating their art, I feel absorbed by the outstanding possibilities of using Houdini.

I love sharing my knowledge among mates and trainees so that watching them creating nice art with some help from my side, is greatest reward I can ever get.

My professional experience taught me to foresee problems, finding the balance between planning and flexibility and, most important thing, teamworking.

AAA games and movie-making projects provided me with highest quality requirements, which I combine with Houdini proceduralism to create technically correct and beautiul art in a daily basis 

I won´t promise you magic solutions but real world tools and procedurally generated finished art instead.

The better you know what your goal is, the better I can help you!

I will also guide you if you don´t know how can your project benefit from Houdini proceduralism, though.

EMAIL

info@reveron3d.com

MOBILE

+34 611 620 499

what other professionals say about my work

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